What are you working on currently? [2016]

I made a fancy icon for my team’s upcoming RPG…

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My admin system will be going out of beta this week (hopefully). Finished adding the final command, which is this debug console.


Edit: Just realized the derp the unites on the ping counter, I so can’t get < 1 ms ping on wi-fi. :stuck_out_tongue:

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Would be great if you added an FPS box as well as some general polish, made it smaller, let us drag it, and toggle it with a key like ‘K’ or something. Also min is kind of a useless stat. Roblox downloads everything when you join so you start off slower than you actually perform. Max is also kind of useless. You could remove min/max as well as add FPS and make it super compact.

I have a seperate !fps command that creates a tiny number on the top left corner like NVIDIA does.

Can do.

It is only the min from when you open the gui, not start.

Don’t forget the most (imo) important thing ScriptOn mentioned!

!!! :slight_smile:

How do you polish a gui? It isn’t a term I am familiar with for guis.

Healthy application of elbow grease twice daily until it shines.

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If you’re confused on what the term means, it means just what it sounds like it does. You take something bland and aim to spruce it up to the point where every single person who used it would think “wow this is years ahead of its time – it’s amazing”. Right now what you have has function and is useful, but usage of it isn’t pure bliss (the goal of polishing it)

If you’re confused on how to polish it, there is no golden procedure – polishing what you make is an art. Most of it comes from practice (over time you’ll experience more things you don’t like as you make them) and observing other peoples’ work (you’ll gradually keep picking up on what you do and don’t like). If you want to polish the GUI immediately, make notes of whatever is a millionth of a % less than perfect, and think of ways to improve those flaws. For instance, in that screenshot, the scrollbars in general don’t match the rest of the UI, and the vertical scrollbar blends in with the background, blurring the lines between where the UI and map start and end. The minimize button is also very large and doesn’t look pretty. You could try working on those to make the UI look better.

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Making a FNP45 Tactical for testing of my new prototype FPS framework.

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http://i.imgur.com/Gwkmoyi.gif

sorry.

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checking in to voice my appreciation for the design of that sword. it’s exquisite. well done.

http://i.imgur.com/ffWpywP.gif

Not sorry.

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This stuff is too fun for me to get any work done on the emitter itself. I’ve barely touched it since that first post.

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ezgif-3957565170.gif

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is that a shoe

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http://devforum.roblox.com/t/minkle-member-nomination/22727

Minkle is amazing at weapon models. Dragonlore is going to have some really stunning weapons!

glares at tabs

You’re one of those guys.

Was more so for the reaction, seems to have worked <3 But then again, I only doubled the amount I had open. Most are physics tabs I keep open for reference.

I thought I’d lend a hand


Can’t resist these things and apparently I have nothing better to do at this hour.

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StackOverflow is one heck of a drug.