There’s limestone, but that looks more like rock than sand.
you could try mud. it’s visible in sand, but doesn’t stand out too much.
Meanwhile. I finished my spring break project!
and you can play it here!
Sandstone?
Working on my UDim2 compliant UI system for my game engine + input + password fields, will post when It’s nearing completion
For some reason it’s oddly hard to find easy to use UI libraries for OpenGL. Or at least as easy as I want them to be… rip
Looks too rocky as well.
Tbh I think the sand looks fine. I’d rather use something that actually looks like sand rather than using a different material and try to pass it off as sand.
Yeah I just thought that was maybe what he was talking about.
Would go with a light blue / white ish color for the fog on the beach and as you move into the jungle(?) I would go for a more greener look. Also don’t forget smoke coming from the plane, jet fuel burns bright and hot and makes a lot of smoke when the plane is on fire… But if you’re needing some further ideas for creating better ambience, send me a PM with some pictures of the areas you feel are lacking.
Pretty much what I was going to do with the fog.
And I definitely had smoke on the engines. I uploaded a texture for that and everything. Not sure where it went.
When you mix neon and particles together to make a great sky.
New skill for my game which lets you fire ghost hammers that boomerang back to you
Still need to add some flavour to the trajectory so it isn’t just boring linear velocity.
Recreated the Egg Hunt logo
Neat, but I feel like the mag should have some glow to it for that special futuristic look.
Roblox is improoving.
(This isn’t really what I’m working on but I just had to show how far Roblox has come)
You gotta go deeper.