Also wouldn’t it be more efficient for it to just bend forwards/backwards lol?
/s
Also wouldn’t it be more efficient for it to just bend forwards/backwards lol?
/s
Practical in a real sense but not for animation experience.
But that would look so lazy and boring :c
Maybe you could just run a rare check for if the terrain is there for the client? If it isn’t there but it should be (Has been fully created already) you could just reset the player or something. I don’t know what checking for if the terrain is there would entail though.
Maybe,
not sure how i could do that,
i could… check if the player is below a certain point, but i doubt I’ll turn into anything that exploiters would care enough to mess with.
I know Just messing with you.
Your probably right. Maybe this is one of those things where you should just worry about it if it starts happening, but it was just a thought. Checking for if the player is underneath the map seems pretty solid too.
That’s a good idea! Gonna try that now
Excited to finally officially announce the game I’ve been working on with my group Red Penguin Productions. We have a lot of talented people involved with this project and progress is going smoothly. I’ll be posting some cool previews of game play and other epic elements of the game in the near future. Stay tuned!
https://twitter.com/GuestCapone/status/820089635061829634
(Follow link for gif, dunno how 2 get gif image link from twitter.)
Would you be willing to share this when it’s done or make a chrome extension for it because it’s amazing
Thanks, glad you think so
Unfortunately, I have no plans on making this public. I don’t even know if I’m going to finish it. I’ve only posted some of the newer pages because the older pages are much harder to style. There’s also still a lot to do, and I’m only doing this when I have nothing else to do.
Also, my new roblox logo
I did not just watch that 32 times did I?
Somewhat MW2 inspired lobby. I’m straight up reusing the CoD style of lobby ~= game. I dislike how in Battlefield you can edit your class mid-match. Sure, it’s convenient, but for smaller servers having your team in the create-a-class for half the round opening camo cases (cough cough PF) is really annoying