It does make more sense that way though. It leaves the most area still covered. (On top of that it would be way easier to shift the shield to the direction the arm is in as you can bring it all the way to the side of the body. As well as the weight shift isn’t as dramatic that could potentially cause instability)
I’ve been modeling conceptual weapons for the past week and a half, though I am not legally allowed to share those pictures, but I did however spend a few hours today modeling a revolver for a studio.
2,417 tris.
Ey man just know you’re not a RBLX Developer sir for using Blender.
how do the bullets get out?
What about people who hate clowns?
pssh idk
Work in progress map(corn fields and a rural country home) for my zombie project.
(Ignore the UI, it’s just a skeleton and not relevant)
Driving right?
The server creator doesn’t teleport everyone, the driving is super choppy, the cars freeze almost every 45 seconds, the camera likes to glitch out, and that’s pretty much it the powers work fine expect for the spike trap.
Usually before building, I usually sketch my ideas out, that way I won’t waste time thinking what to do next as I have this to rely on:
After Drawing it, I try create it. You can change some parts about it, though doing this saves me hours. Its like brain candy for me. : P
Product-----
I hope you like the progress. :L
Rotate the building or move the Sun so that the light is shining on the fascia so that the front looks more enticing!
You never… seen… how to reload a revolver?
I think he meant the barrel being sealed shut on your revolver
Textures.
Obvious.
:L