What are you working on currently? (2017)

Are you able to share the fire texture? :slight_smile:

Artifacts as in mesh errors/imperfections

Making knives for assassin

4 Likes

Doing some UI design for Runners’ Path.

1 Like

Made a shotgun now


https://i.gyazo.com/35ab68d98f382831509a7677b06103b5.gif

Edit: and an SMG


https://i.gyazo.com/f5bf0a3640c28f3e247eac93ba228d11.gif

6 Likes

So I created a custom camera class to help me create custom cameras that need a locked center mouse very quickly.

There’s nothing to show too much as it’s just a camera, but check out the properties and you’ll see how flexible it is:

and this is the script that creates and uses the object:

local UIS = game:GetService("UserInputService")
local Player = game.Players.LocalPlayer

local Camera = require(script.CameraModule).new()

UIS.InputBegan:connect(function(input,rp)
	if not rp then
		if input.UserInputType == Enum.UserInputType.Keyboard and input.KeyCode == Enum.KeyCode.LeftAlt then
			Camera:setFlag("DisableMouseInput",not Camera:getFlag("DisableMouseInput"))
		end
	end
end)

Fixes on respawn cause TargetObject = nil allows it to constantly check for new humanoids and stuff.

TargetObject can be a basepart.

Might release if people show enough interest, I just need to make the properties better and add other things like mouse icon and stuff. Also need to add support for controllers. Idk about mobile, but the nice thing about my system is that you can add your own mobile support if you wanted to.

2 Likes

Ive been trying to build a scene just out of MeshParts to see how it runs/looks in game. Stuff modeled in Maya and painted up in Substance painter for baked lighting.

12 Likes

casually throws in Mega Man X arrangement to go with my FiB build from the same game from earlier

2 Likes

can I steal your wallpaper and use it

One step ahead of studio :wink:

1 Like

sure, go ahead

edit: more rendering

11 Likes

At some point, I want to make myself a clothing store for the creations I make,
so I decided to prototype a store front earlier today:

The lighting/screenshot don’t allow you to see some of the close-up details so here’s another angle too:

Pretty early work in progress though, so I’ve got a lot to add/refine yet.

16 Likes

I didn’t make this, but my friend AidanThDev did, and I want to show people because I think it’s cool :smiley:
He made 3 cartoon style houses:

He also posted more pics on twitter if you want to check it out:

I just think they’re really cool.

16 Likes

skinzld

7 Likes

I think this pretty much summarizes the state of my game atm

freerun1

1 Like

I finally got my customization menu to sync to the client-side. It’s only sending values of data from ServerStorage and it’s FE. :slight_smile: Super stoked. Gotta cred, Floopcity for sparking the idea of a Byōbu.

3 Likes

Trying to get this elevator to work with physics

12 Likes

Started a little study today, doubtful I’ll ever finish it:



24 Likes

Quadruple rack and pinion elevator? Well, that’s new…

1 Like

Ravioli Ravioli, give me the Shermanoli
https://i.gyazo.com/caf76439b84727f815e580ff6b9e5a9f.mp4
ᴴᵃʰᵃ⋅⋅ ᵍᵉᵗ ᶦᵗ﹖ ᵇᵉᶜᵃᵘˢᵉ ᵗʰᵉ ᵐ⁴ᵃ¹ ʳᵉᵛᵃᶫᵒʳᶦˢᵉ ᶦˢ ᵒᶠᵗᵉᶰ ᵗᶦᵐᵉˢ ᶜᵃᶫᶫᵉᵈ ᵗʰᵉ “ᵐ⁴ ʳᵃᵛᶦᵒᶫᶦ”﹖ ᵇᵉᶜᵃᵘˢᵉ ᵖᵉᵒᵖᶫᵉ ᶜᵃᶰ’ᵗ ᵇᵉ ᵇᵒᵗʰᵉʳᵉᵈ ᵗᵒ ᵖʳᵒᶰᵒᵘᶰᶜᵉ ᵗʰᵉ ᶠᵘᶫᶫ ᶠʳᵉᶰᶜʰ ᶰᵃᵐᵉ﹖

8 Likes