Trying to find out how to nominate my scripter @Voltoxus here but he refuses to open his older places because he thinks they’re too bad for the forums ;-;
Wut 2 do wut 2 do.
Trying to find out how to nominate my scripter @Voltoxus here but he refuses to open his older places because he thinks they’re too bad for the forums ;-;
Wut 2 do wut 2 do.
Very nice. Is that animation editor available to the public? I like how it looks and is probably a lot easier than Roblox’s one.
(Currently using a placeholder mesh for all guns)
Worked on some gun animation / special effects / recoil / pellet spread for shotguns
The semi-automatic pistol is a good all-rounder. Can handle long range, has some recoil and decent damage.
https://i.gyazo.com/0bc9d69a329f8f1f22f61d834359ffe6.gif
The shotgun is almost a 1-hit kill at close range, however its damage drops off significantly as the bullet spread is pretty high.
https://i.gyazo.com/f8ff33579999cc884a15df4f9d6ca406.gif
https://i.gyazo.com/62cb3bcb5bf133be810df4d25b338af0.gif
https://i.gyazo.com/0ba3246a00eb72bba63241904bd5dca1.gif
The SMG is a light, low recoil, low damage but fast firing gun
https://gyazo.com/e940d7bbe695afa2dd9a7566d5a2c6e8
(I can show the natural recoil pattern by not moving the mouse)
https://gyazo.com/7d9138fdca3346f347fd8d8a8caa30e5
Not yet but I haven’t ruled it out. I’d love to replace roblox’s default one with this one some day.
I see, well keep at it. Roblox’s default one is such a pain, it makes me cry inside every time I have to use it. You’re making some nice stuff though.
Just use Moon Animation Suite by xsixx. It’s very very nice.
Some low poly scenery for our project.
We totally didn’t burrow the low poly flat shaded idea from @asimo3089
cough
Oh lol
Just working for Blox Guys, trying to find a texture artist for a model and thinking of a few concept characters to model later when I get the time…
Working on overhauling the prototype UI I hastily made for my new game. I’m definitely happy with how much better the new UI theme is compared to the old one.
Original:
New (Light):
New (Dark):
I will give the users the ability to switch between a dark and light mode through their settings menu. This was my first attempt with the redesign, so not all colors or design elements are final.
Got bored, decided to do Mega Man X with a perspective shift using an old R6-style Mega Man model from way back when Dynamic Lighting was first introduced.
made a new wallpaper for myself
also uhhh character scaling
the ejected shells fall kinda fast tbh…
Do you ever plan on open-sourcing it? :o