What are you working on currently? (2017)

Those things on the pallets remind me of these little Lego pieces.
Screenshot_203

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Almost finished with all on-release Q-Clash skins! Here’s the current 64:

And that pretty much sums up my summer break :sweat_smile:

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They are lego pieces, (I had afew on my desk) I use them as a placeholder till I properly map a pipe piece:

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One of my scripts broke and ended up making this old 2009-esque path tool of ragdoll bodies

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when roblox turns into a bad !!!CLICK HERE!!! ad from 2009
https://gyazo.com/b80844982e231b776b7bf652fb244ca8.gif
the frames are slow, but it blinks about 3 to 4 times as fast as this

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made a steaming heap of easing functions

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Pretty excited about the overall quality of this. Coming soon!

http://i.imgur.com/eDuLalZ.gif

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No school means more free stuff.

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Disaster Island… we’re just getting started!

Still to come:
-More shop content
-More Disasters
-More Maps
-3 new gamemodes!

After all that is done, we release for free!

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Started working on my commissions again!

Made about 12 plants from Plants VS Zombies out of the 47 today for @hoshpup! (Check the tweet’s replies)

I also made a LEGO Ninjago-based Character for hoshpup.

Finally I’ve worked on some dragons for @Dev0mar and keetkaat as well.


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https://gyazo.com/a1386a238d1e8d074bd2c1269bf0e92f
Working on ultimate moves for my game.

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Started working on something for a minimap in my game. Managed to use some optimizations to reduce rendering time from 5 minutes down to 3 seconds without losing quality (click tweet to view pic):

https://twitter.com/ScriptOnRoblox/status/905917697409531905

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If frame count matters at the end, you can probably shave off a bit more by replacing all row frames that have the most common color with 1 background frame of that same color, after processing the entire thing. (Assuming you’re just combining adjacent pixels in rows/columns at the moment and doing nothing else)

Goal is real-time processing. I want it to render as fast as possible.

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What program is that?

looks like wolfram mathematica

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yeah, just mathematica with a dark color scheme

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ok thanks

I’m starting to teach myself how to use blender. :sunglasses:

I’m starting off by messing around with skeleton rigs and inverse kinematics, seeing how they work and what the different buttons do.

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Made a part fragmentation script
http://sendvid.com/b9iyumfg.mp4

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