I like the old sound effects
The graininess made it feel videogame-y. The new one still has that annoying creak in it.
I like the old sound effects
The graininess made it feel videogame-y. The new one still has that annoying creak in it.
Thats impressive. I did something similar to let The Stalker see people through walls in The Stalker: Reborn.
I always wondered how you pulled it off. Do you mind telling us how it was done?
my guess if a particle system with the z-offset set to the distance from the camera
Nope.
I project the parts onto the near camera plane and scale the parts accordingly.
I think I broke the like button by clicking it so much. Nah but seriously that looks really cool!
thats my boy!!
Will this eventually become moving while making formations?
Love to see games taking audio seriously.
This is awesome.
Possibly one day, for now the formations in the video will have to do. The problem is the more complicated it gets, the more chances it has to fail. There’s no pathfinding(possible but would be sketchy), and the map is a sandbox not a grid thing, so it can get messy if you want to make the game real fine and sharp.
This stupid,funny somehow a little addicting game i made in a week…
Discourse needs the ability to dislike posts
Nah, we had downvotes before on Kunena and unpopular opinions would just get destroyed.
Working on beam stuff…