Norfolk & Western J Class, No. 611. Poll locomotive but also my first steam engine that still runs excursions in this present day. Can’t wait to get it running.
Overall I really enjoy the GUI shapes and sizes. However, a few things I would like to point out in my criticism:
“Important” GUIs like the horizontal menu at the top and the currency menu in the bottom right have a shades background while non-core GUI have a solid color background. Although this might be intentional, it takes away from the design by confusing my eyes a little.
Whitespace is a real issue in your GUI. One example is found in the monster purchase menu on the left where the TextBox for searching monsters has the default text “Name” in it… that text is way too near the left of the TextBox. Additionally, look at the white space in the description GUI on the right side where it explains what “Heavy Fists” is… that text is not filling the space it occupies.
Sorta a continuation of #2, but please make sure your fonts are consistent and organized. A title font can be bolded or have a glow, but make sure the subtitles, descriptions, and buttons utilize similar or the same font. The horizontal bar on the top uses SciFi but your monster description GUI on the right uses SoundsSansBold I think. Also, make sure font sizes are consistent (e.g. Title = Size 42, Subtitle = Size 36, Description = Size 20, Unimportant Details = Size 18).
The visibility of the prices for each monster are blurred because of the that one property (forgot its name). To make it more visible on the white border, use a sharper orange with no outline.
Overall, I give think it’s superior to most GUI in Roblox games, so keep up the good work!