Working on some low poly stuff in blender. Pretty satisfied with how it turned out.
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Keeps people immersed, I think.
It requires them to be wary of their supplies. (and how much more they can carry)
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Tried a new style of GUI with the new glass material
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Working on a game lobby for an upcoming game of mine. Still in the works, but it’s slowly getting there. This is my first time implementing smooth terrain and actual roblox bricks together to make one map
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“I don’t converse with my prey…”
The guy didn’t look threatening at all lmao, I like what you’ve done though.
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Since it’s the end of the year, we need a new thread for the new year!
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Go for it!
Hey Developers,
Closing this topic as a new one has been created for 2018. Happy New Year!
What are you working on currently? (2018)
Thanks,
Developer Relations Team
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