Yeah I was waiting for you to get a little burnt out haha
Glad to hear progress is being made.
KC has a lot of potential and I’ve been watching it to see how far the engine is pushed.
Hold on a funny five seconds…I thought I recognised that texture!:
Well okay…it’s ‘technically’ not mine either. I found a public domain image online of cracked concrete (all filled) and then converted it into this. Pretty sure I did it in paint.net though so I wouldn’t be surprised if they took it to make it work better.
Looks super awesome. Please make it as complicated, but also user friendly, as possible
Course I don’t know exactly what your goal is for this (Is it just going to be trying to build the fastest/most efficient/strongest car? Or is it going to be full out build whatever you want that can move?) But if it is option 2, I would freakin love if you could add like, extra motor joints that could be turned with another hotkey, or springs that can be extended/retracted with two hotkeys. Full on incredibots. Whatevs though ^.^
Got a toggle button, dial, switch (no clue if I will use) and lever.
These just add to an existing frame. They are meant to scale as large or as small as they need.