What are you working on currently? (2018)

Elves don’t joke around when work needs to get done.

In all fairness, I needed the animation to be short, and 2-3 swipes didn’t look right. Ninja-speed cutting looked better than cutting a few times.

2 Likes

That works well

Improved my Visualization Module, it now uses classes n stuff which I think feels a lot more friendly to use, and I added a grid visualization type

Sample of code used to create the above image
local Visualization = require(script.Parent.Library.VisualizeModule)

local Vis0 = Visualization.new()
Vis0.Model.Parent = game.Workspace
Vis0:Grid(4,5)
Vis0:SetPosition(Vector3.new(0,.2,0))

local Vis1 = Visualization.new()
Vis1.Model.Parent = game.Workspace
Vis1:Sphere(16)
Vis1:SetPosition(Vector3.new(4,.2,12))

local Vis2 = Visualization.new()
Vis2.Model.Parent = game.Workspace
Vis2:Cone(16,24)
Vis2:SetPosition(Vector3.new(-16,.2,24))

local Vis3 = Visualization.new()
Vis3.Model.Parent = game.Workspace
Vis3:Block(16,8,24)
Vis3:SetPosition(Vector3.new(-12,.2,-24))

To update a shape, you just have to re-call one of the draw functions (Grid, Sphere, Block, Cone, etc) on it. My old module didn’t use OOP at all and basically couldn’t handle having multiple visualizations unless you wanted to manually handle cleaning up old shapes.

20 Likes

This is some of the neatest OOP I’ve seen. This is so. cool. :open_mouth:

1 Like

Made this in Blender for fun…

I was randomly making a wheel and it sort of became this.

12 Likes

swooosh
spin

edit:
more swooshingswosh

all thanks to the new Voxel lighting

24 Likes

Don’t tell me this is in studio now. This is a blender animation render right? Veldareeeen?!

2 Likes

Roblox Studio :stuck_out_tongue:

test.rbxm (48.8 KB)

Make sure you have the new Voxel lighting engine enabled, and a Bloom effect under Lighting.

Bloom effect properties

unknown

7 Likes

It’s actually loosely based on a ‘Tabletop World’ sculpture. :stuck_out_tongue:

That happens to me too lol! I just try to build something plain and simple and it becomes something on a whole new level, but that tractor looks amazing though!

1 Like

Some restaurant commission I was working on. I don’t think I’ll be finishing this, sadly.
(I refunded the payment btw so don’t fret, it was upfront.)




image


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besides that halfway I managed to get various chipotle restaurant designs mixed up and in the end certain elements didn’t match so it made me practically rage quit. :joy:
FYI I was supposed to make a fictional chipotle restaurant.

14 Likes

Much improved AI!

  • Collisions are MUCH more stable (no more cars inside of other cars)
  • Collisions are less laggy
  • AI can no longer get stuck or too far behind you (They used to just disappear and be broken or stuck somewhere on the map)
  • GPS system much less glitchy (much less route-switching mid-persuit)
  • Cars handle themselves much better during close-range encounters (New algorithms greatly help reduce stalling during nearby action scenes when the car is facing the wrong way)
11 Likes

Making some maps of my maze game. It is so aggravating to position them right for the gui.

3 Likes

Tesla coil

image
image


12 Likes

I just got around to making the horse in my game a little smarter, so if things like a fallen tree are in the way, they leap over it. If there’s something like a wall in the way, then they “brake.”

https://i.gyazo.com/c1428bf532d549d355bae2b0218d38b5.mp4

7 Likes

Both hind legs go back and forth at the same time lol, they usually go in and out opposite of each other. And those are some really low leaps. Otherwise this looks super cool :+1:

1 Like

You ever see something amazing made in roblox and go “Wow… i will never accomplish anything like that”? (not you, ScriptOn)

Don’t get me wrong, these are truly amazing things, being made.

but like… gosh heccin’ darnit dude, stop setting the bar so darn high >:T

@nurgenius
not always. as someone who lives on a horse farm, horses sometimes do run like that, it really depends on how fast they’re going and the rhythm they get into.

if they’re doing a lot of short leaps they tend to fall into that “back and forth at the same time” motion.

2 Likes

Worked on a bunch of low poly things in Blender today.
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7 Likes

Edge split modifier is your friend for low poly art-styles.

Also also, this whole ‘freeform tycoon’ idea is playing out swell.

5 Likes

Factorio?

+1 for shredboi

1 Like