What are you working on currently? (2018)

Why do all of your images look like they have a grey film over them? Even the light is dark.

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Because I oof myself all the time.


I’m really bad at making dark scenes ;o;

just… stuff

(it’s not a loot box because you can’t buy this bonus)
however, i left the gold jackpot at only a 3/64 chance… so i should probably change that next update…

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Some simple low poly sci fi landing gears

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Some more progress on the bridge! It’s not that much, but it’s surely making a difference.

Also, thanks for the huge amount of likes on my previous post. I really appreciate it!

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It’s really hard to make sci-fi games that aren’t performance heavy imo :frowning:

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Can confirm.

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Ok terrain work again, this time I think I’m getting somewhere

Complete with water

And it turns out this is only 15k parts, time to go BIGGER!


4096x area, only 80k parts.

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More space shuttle progress!

(Still not finished :stuck_out_tongue:)

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now why does that look so familiar :thinking:

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Not sure?

I made it snowy now and added randomly spawning structures

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oh, my bad. I forgot to paste the video link

it looked really similar to some terrain generation stuff I made from a year ago
down to the style of tree and everything

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Could that have been the first version of coldsmoke’s generator?

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i doubt it. I wrote it all from scratch and never released the code.

OHH. I thought you linked a video you saw last year, not somehting you did last year.

Working on an island map using triangle terrain for that lowish/minimal feel and experimenting with the lighting.



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Looks good, but it’s difficult to pull of that low-poly style while continuing to use Roblox avatars. Are you considering making custom characters?

Not sure yet, but thanks for the heads up. I don’t think everything is going to be low poly, just don’t really know if triangle terrain could be considered as low poly.

I’d say so! Reminds me of Ylands.