ICYMI: I just released an add-on to the default Roblox chat that I made. This add-on allows you to type emojis the same way you would on Discord, Discourse, and other platforms using colons as well as being able to select from a list. It supports all Emoji 3.0 that Roblox supports, roughly 1300 or so unique emojis.
I have the link to the model in the thread if you’re interested. I was hoping Roblox made this an official feature someday but they haven’t yet so I took it into my own hands to make it.
Polygon-based terrain system and editing, full undo/redo support (per player, so it is expected to behave decently in multiplayer scenarios too) and optional off-grid building .
Good weather is here, and thus I’ve gotten back into disc golfing again. It has inspired me to try and make a disc golf game on Roblox again. The physics side is a little tricky, but I managed to use my airfoil system along with an added gyroscopic effect to simulate a disc.
It’s not perfect yet, but way better than my first attempt a couple years ago!
On the topic of tooling, I’ve been writing a Lua syntax parser. It’s in Go, but I want to start translating it to Lua (possibly automatically) once it’s in a more complete state. Big thanks to @stravant and his lua-minify project, which really helped things along at the complex bits.