What are you working on currently? (2018)

ICYMI: I just released an add-on to the default Roblox chat that I made. This add-on allows you to type emojis the same way you would on Discord, Discourse, and other platforms using colons as well as being able to select from a list. It supports all Emoji 3.0 that Roblox supports, roughly 1300 or so unique emojis.

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I have the link to the model in the thread if you’re interested. I was hoping Roblox made this an official feature someday but they haven’t yet so I took it into my own hands to make it.

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That’d be pretty dope actually .0.

Tweeter codes :raised_hands:

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Most of the clothing I am posting won’t have textures quite yet.


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Working on some new building systems!

Polygon-based terrain system and editing, full undo/redo support (per player, so it is expected to behave decently in multiplayer scenarios too) and optional off-grid building :sunglasses:.

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Awesome, very much like Sims!

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Good weather is here, and thus I’ve gotten back into disc golfing again. It has inspired me to try and make a disc golf game on Roblox again. The physics side is a little tricky, but I managed to use my airfoil system along with an added gyroscopic effect to simulate a disc.

It’s not perfect yet, but way better than my first attempt a couple years ago!

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Gosh, I want this as a plugin for studio.

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:grin::grin::grinning::fire::fire:

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I’m currently working on my city showcase here piece of city
RobloxScreenShot20180525_153550643

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oh my gosh… what is that screen resolution?

3840 by 1537

This is his display:

And here I am deving with studio’s graphic setting at 4/21 smh…

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make a mobile game where you throw frisbees at waves of zombies with increasing numbers

Went ahead and updated the helm.



Dang so I guess nobody likes this one .3.

Would like feedback if one can give <3

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quite late of a responce but here you got some nice screenshot’s of some of the projects.



right now just 2 of them, took them from my twitter, for more just look at twitter.com/dutchdevelop

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On the topic of tooling, I’ve been writing a Lua syntax parser. It’s in Go, but I want to start translating it to Lua (possibly automatically) once it’s in a more complete state. Big thanks to @stravant and his lua-minify project, which really helped things along at the complex bits.

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Disc golf basket. Apparently I’m making a disc golf game? We’ll see where this goes I guess.

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Fox friend :heart_eyes:

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Some wings <3



I’m sorry that FireFight_ was trash, we’re fixing legit everything in the game!
We won’t re release it till Bonanza! is done and ready for Alpha.

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