What are you working on currently? (2019)

Finished up another UGC concept item, I think this one might be a bit too big… but the people have spoken, there is a want for this. Pretty happy to have started something! On the technical side though, this model started out as an actual AE86 for the first 4 hours.

before I squashed it down onto the Robloxian body:

Spent another 2 hours editing topology to make it look nicer and fit under the vert limit:

As you can see, the wheel wells look 100x better from 2 hours ago. And about 4 hours later I had finished texturing the car in Substance Painter before re importing it into Blender before spending the last 2 final hours setting up the render(s) and rendering the model. All in all this model was done in 12 hours, with the majority of the work being completed in a single day. The end result is quite nice:

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Currently working on some fabulous lighting :wink:

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At long last done with tweaking the terrain generation!
(caves, flowers, tall grass etc to be added later)

and, a few quick shader tests with this awesome seed I found by pure chance!

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I just finished this little medieval style house. It was really challenging working on it while i had school and other stuff. But i guess it looks good :smiley:

Screenshot_1183

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Created a fully working chunk loader built to work specifically for my roblox game :D!

Here is a video of me testing it out with a 2D perlin noise terrain generator:


It comes with render distance, and chunk size to properly load / unload parts. It also does this in a grid instead of using magnitude to get how far away objects are.

The only disadvantage is over time, the game gets laggier.

The next thing I am gonna work on is making the terrain generator use 3D perlin noise, instead of 2D perlin noise.

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You may be interested in the open sourced terrain generator by @dogwarrior24 and the open sourced smooth terrain improvement by @TheKitDev in the same thread.

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I am planning on studying it when I have time (Because its open sourced lol), then probably use some of the stuff in there in my game.

WIP

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ooo I’m digging this. Are those trees made out of particles?

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They are indeed :)))))))))))))

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That looks really good. I like the color and the outdoorness of it. Amazing Job.

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Added some more guns until there is a total of 9 guns. Now the players have more to play around with then just 7 guns.

I’ve been working on a Tower Defense game along with some UI framework to go with it! Here’s an example of an Expansion Panel class I’ve made.

Expansion

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its model time!

questionable

actual projects

What I have been working on.

if Interested in helping or joining send me a message iFedoraLostic#7114

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Practicing some terrain. I think its going pretty well!

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Added Some Tries and must I say, The Mini Map looks so beautifull with trees


And the buildings have been given a new Look

Just working on improving my building and try to make a game this year.

I have tweaked the Lighting so it looks kinda realistic-ish

feels kinda blurry… like i forgot to put my glasses on…
idk if it’s blur effect, or bloom.