Awesome! I really love how the animation is really cartoony, the movements between (0:02 to 0:03) are really genre-smart. All you need now is a thor skin to complete the ascending of the ban .
Banning spree. Instant kill is a chance accompanied by its own animation.
https://cdn.discordapp.com/attachments/150077608602632192/544534826829742081/2019-02-11_13-02-41.mp4
been using markov chains to generate titles and semi-readable garbage
it’s trained on a bunch of lovecraft with a bit of physics textbook thrown in
Working on a fully-functional cockpit prototype for Acceleration Flight Simulator!
(Major work in progress)
GNR Stirling Single locomotive for the game Steam Age! A fun little project which took just about 24 hours from start to completion, and by far one of the classiest looking steam locomotives I’ve ever built.
Currently working on a basic fighting game from AlvinBlox’s sword fighting game series.
I am at the point when Alvin’s series ends, and after that, I plan on adding more to it.
A temporary lobby.
A temporary map.
Hoping to finish this game by May 2019, stay tuned!
You can also test the game out here.
You should make the rocks explode when you crash into them
I built a shed, it looks pretty nice.
Been keeping my project a secret for a while but we finally unveiled our first title!
https://gfycat.com/infantileinexperiencedboar
https://twitter.com/Orlando777RBLX/status/1095449889604100102
Very A E S T H E T I C
I feel like there’s a lot of grey. The color scheme could maybe be pushed in places.
don’t flag me
I agree! I’m not afraid of color, as you can see (lol,) I just haven’t quite yet finished all the signs and little environmental bits and bobs that really make the world come alive. (Also there’s a fun game of “spot the bad wood grain” in there!)
Looks super smooth. Do you mind sharing a general explanation of how you draw those paths? Extremely impressed with that outline if they’re completely dynamic.
Im working on an adventure game, the alpha should release soon
Can not view video