What are you working on currently? (2019)

  • I lifted a lot of the code from the toolbox plugin.
  • Roact library to write my UI components (the toolbox was using Roact so I kinda had to anyway).
  • Theme Api to get the colors.
  • The rest was painstakingly eyeballed and tested by me.

EDIT: I used the StudioWidgets for a few of my previous plugins, but I stopped using it because it’s not as flexible as components I made myself in Roact. It also doesn’t seem to be maintained anymore…

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Working on planning Nexus Admin 1.3.0, or “The Great Refactoring” as I call it. It will be my first large scale project with Nexus Instance.

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No images as of yet to show anything significant but I am working on a genre based off the Titanomachy, essentially a battle in Greek Mythology between the Gods and Titans, should be a fun project, already made some decent progress as far as leveling, animations and magic system.

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Dude that’s super cool.

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Just some Gui bits:https://gyazo.com/99d4d922aacaa876690bb4c006aa4196.gif
https://gyazo.com/174519f7b58cf60072b87aed41b77504.gif
https://gyazo.com/ff233292739a957db8218ee68b5f300f.gif

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Spent a little over an hour making an example for my friends game:

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More stuff I guess

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I’m working on new music on my soundcloud https://soundcloud.com/420_21 and I aim to produce a showcase fit for the Elite Builders of Robloxia. Currently I’m just in mental forum for all my projects and I don’t really have a lot of ideas. So if anyone has any feel free to reply.

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Some more progress on my osu! beatmap renderer.

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i knew it’d be a matter of time until games like that came to roblox, especially with how big the mobile playerbase is.

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Hello! This is my first project I’ve very nearly finished.
It’s a remake of personal servers (no-one seems to remember these :slightly_frowning_face: ) with smooth terrain. I am now working on my second iteration which will use block terrain but here’s my current version. There are a few bugs that need fixing but I really put a lot of passion into this project as I spent years on the original personal servers with thousands of hours sank into them.

I learned loads from making this game and I’m hoping I can do better in the next version which is currently in the works…

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i’m doing some great work right here

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Yes, deffo want. :grin:

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My most recent project has been work towards remaking my Reflection showcase for a third time.
After a few days work of messing around with different concepts, since I could not find any decent concept art for what I was doing, I finally settled on my latest iteration of the bridged from the Reflection showcase.

Here’s the pillar that is a big part of the bridge itself.

And some screenshots of the actual bridge.


[Yes there are some mistakes with the wood grain]

As well as some comparisons to my older bridges.
[first one to the left is the new one, middle is a few days old, and the one on the right is the oldest, probably about 10-ish months old]

Looking forward to remaking this showcase entirely.

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I wonder if you could use the glass material to clip the sides of the billboard so it doesn’t draw over world parts?

The sides of the portal stands out.

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It’d be nice if roblox could support pressure sensitivity from graphics tablets.

Imagine making a drawing app from studio? Then being able to convert it to an image format.

:thinking:

Oooo I like, however I would use cylinders instead of a square shape part for the rope parts, besides that lookin good :stuck_out_tongue:

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You could also use rope constraints.


Getting caught up with my commissions, and getting some things in order to do another pass on my character Blu… previous results were good, but not exactly something I would want to animate and port to unity. Besides that, I’ve been making some assets for my friends game.
https://i.imgur.com/JFO3T3K.mp4
https://i.imgur.com/3q33999.mp4
https://i.imgur.com/tQfdPdP.mp4


(yes the clothing is unwrapped to work w/ existing Roblox clothing templates)

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Roblox is the best for school and college projects.
In my IT L3 class we had to create robots to demonstrate how various sensors work.
I asked my tutor if I could use studio, and I ended up making a simple A I vehicle with 3 sensors.

Granted it crashed every now and again, but Roblox is kind of the ideal learning and experimentation tool.

Looks like I’m gonna have to practice my osu!standard…looks like it’s coming along very nicely! Always nice to see more rhythm games pop up. (also nice choice of song/map for testing/development)

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