Welcome!
you are truly amazing!
Welcome!
you are truly amazing!
I created my first scene of an abandoned gas station
What are your thoughts?
Thanks for reading
It looks very nice. I love the look, also I love the sun-shine. It’s awesome!
Updated my player equipment panel using Viewport frames. Uses different poses depending on your equipped weapons.
Crazy how many amazing things you can find in the toolbox!
It’s sad how so many developers look down on this tool.
Wrote a 2d particle emitter in roughly 4 hours this morning. Decently proud of it so far:
https://i.gyazo.com/ad874f51b40bb89c52accd2c21f851fc.mp4
It has every feature that a regular ParticleEmitter has at the moment, and I may add more such as 2d collision boxes to the particles!
I may also release it open source once it’s all finished up.
Update:
It really is… With a bit of effort of editing the assets, the toolbox can be your best friend!
Started messing around with Cinema4D’s Spline feature as a beginner and atttempted to make a sword. The UI is incredibly intuitive so I can fiddle around with lots of things and learn a few stuff myself without the use of any tutorial!
I don’t plan to use this in game, by the way. Just a small thing.
Also accidentally went on a modeling spree about a week ago.
(Two versions of the same bed except one is a bunk bed.)
(A hatchet that I built from a book I read a while ago.)
(Old keyboard.)
(My first laptop that I built. I call it the Etnies G60-A2.)
(First time building a pencil. I’ve already gotten feedback on this a while ago, so don’t @ me please.)
So I made this little build. It’s my first approach to this modern style so I hope it kinda turned out well! xD
the left building should be at least twice as big and the scale of the foliage reduced, or else you’re dealing with hobbit town.
I would not call this apocalyptic at all, more like abandoned, colors are too bright and hopeful to be apocalyptic, instead try going will a bit duller of colors and a different skybox to sell that there was actually something that happened. Same with the buildings, they’re too intact to be in an apocalypse.