What are you working on currently? (2019)

Hol’ up, why is there constant particles out of the back?
Surely once you reach your intended velocity in space you no longer need to accelerate? :thinking:

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Why does it matter? :roll_eyes:
A game doesn’t have to be scientifically accurate.

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I’m creating a public transport simulator based in the most advanced public transport related city in England (Wolverhampton).

Screenshots


Video Showcasing Bus/UI

- YouTube

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Sure… sure…tell this to WoodReviewer!

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no no, he’s right.
this is literally unplayable. :stuck_out_tongue:

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Trying to play around with the camera any tips?

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Due to my recent movement of Development Studio, I’m currently working on a nice Chest System.

This chest will provide players with tools to be used in that round of a Hunger-Games-like PvP.

Here's a preview of my current work. We're hoping to get this implemented into the full game soon.

:slight_smile:

ARgggg stylized pirate game assets

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I just released my fourth game on Roblox called Jewel Collector Simulator. It is in the release stage but I would appreciate any feedback.

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changed this a lot but finally got it done how i want it

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Drew an axe again

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Man. This topic hasn’t been active very much I made an Inventory saving script for @sepro1144’s game:

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That SpawnLocation decal actually was changed in 2017, just for reference.

Had an idea for cloud generation so I threw a test together and I’m actually pretty pleased with the results. It’s a little performance heavy to do quickly but I think with a few adjustments and not updating everything so quickly it could potentially work in a game.

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Well, I’m currently working on a group based off of the Star Wars Genre called
“The Galactic Empire” with its custom unique development happening, we’re trying our best and going for a long run, we are currently still looking for a few scripters too so ya know, if you want quick USD (sorry for the plug) anyways back on topic, heres a few pictures & Videos!

https://streamable.com/t37ix
Sorry about the quality of the TIE sound, I’m changing it, it’s temporary, however this just shows the TIE moving, etc, we’re going to fix the camera so that you can clearly see the Computer Frames and script them as well, for ammo, altitude, and many more things.


Thats Byss, @Vedrakkerous and I made it.

Stormtrooper helmet made by @Santis_Verdoem

https://gyazo.com/6fe376144625b6608375a920abf900c0 Blaster made by @Sin_isters

Thats all I’ll show for now, if you wanna check it out, you can direct message me for a discord invite!

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my GTX 1060 TI just cried…

also, that doesn’t look like a trap whatsoever!
image

edit:
nyoom
https://i.gyazo.com/ee7ac3ebf6f09bb42edbca2afff82dbb.mp4
https://i.gyazo.com/b33a2f62748e2349f6764d08dc45a380.mp4

ow…

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The lighting in that second pic is beautiful :heart_eyes:
How do you make such good looking lighting?

It’s all about colors, and thanks haha, I learned from the best! (Vedrakkerous)

The cluster of houses (on the left hand side of the picture) have just been completed and added to the 1867 reconstruction of Luxembourg. Next, the buildings to the rear of this cluster will be worked upon.

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