Now that Nadylin finally ranked me…
(Credit to @PurpSinister for majority of the settings. I mixed a bit around to get a similar brightness.)
And here’s a redesign of one of their rooms.
(Credit to @Orangedude4221 for making that board.)
Now that Nadylin finally ranked me…
(Credit to @PurpSinister for majority of the settings. I mixed a bit around to get a similar brightness.)
And here’s a redesign of one of their rooms.
(Credit to @Orangedude4221 for making that board.)
Not Roblox but it’s gamedev related and it’s something I’m working on so I’m sharing it anyway. I’ve been working on this Star Citizen inspired interior environment. It’s getting really close to completion, so I thought I’d share the current stage. Everything is rendered realtime in UE4.
Was also trying out different color schemes. White being my favorite one aside from the yellow one above.
That’s amazing, Almost thought it was some future is bright thing.
Elegant, low-poly style waterfall!
Wow, this is amazing. Good job!!
Very close to finishing my plugin (finally). I just need to write the help section. I replaced a bunch of text boxes with sliders!
I’ve done something similar on July of 2018, but instead of converting single blocks to buildings, it generates apartment floor plans from scratch. It can be accessed here.
Have you considered including screentips when you hover each label>
As in tooltips? Yeah.
Darn. More work to do, I guess.
I’ve been on this game before! In fact, I’ve found out about Little Dreamies Daycare solely because the developers have incorporated my Rōblox-to-Discord bypass service (still active today) into the game.
I can’t go without saying that your plugin’s UI looks very polished. I’ve also worked on a plugin in Spring of 2017 which looks something like this:
The colour changes depending on the user ID that’s logged in.
On second thought I probably can’t do it for screen clutter reasons. Here’s a tooltip from the properties window.
It works because the tooltip box itself can go beyond the properties panel. Can’t do the same with PluginGuis I can keep my tooltips brief, but then it wouldn’t really be helpful. Wish there was an api to display tooltips!
Your first tag? The heck d#es that mean?
Or you could take the same approach as Glitch v1.3: putting the instructions in a designated spot.
The plugin itself is very narrow (as you can tell from the screenshot). I still wouldn’t be able to fit much useful info.
You could allow the bottom tooltip to take up multiple lines and reduce the height of the ‘Activate Brush’ button. You could try placing the icon to the left of the button’s label.
Not one of my greatest work, just doing some minor testing today though
Just modeled these, I am fine with the models themselves, just got to make new textures eventually, had to do a rough design right now for testing purposes.
This Alpha?