Here is some 3D clothing that characters in my game can equip and design their outfits with
The clothes are pretty basic atm since I have been focusing on the actual important parts of the game, but would eventually like to design more options
I finally accomplished steering, and driving to create A super slippery, and glitchy, buggy car
Here are the results:
And
Here is the editable place:
I hope this is not considered advertising / duplicate posts (Scince I did make a post similar to this earlier) But this version now contains steering, and driving!
help, I’m lazy
Don’t know whats causing this. Thanks for letting me know lol.
Maybe try roloading the page though? It works fine for me…
redesigning the saves menu, again (obviously wip)
Was this made using Roact/Rodux or just pure Lua stuff?
I made that specific component with Roact, yes. I ditched Rodux for the plugin Im workin on, though there’s nothing stopping me from using Rodux with the component.
Very interesting indeed. I assume you’re training the net to drive one particular rout well since it needs to form some sort of path awareness in order to steer properly (XDistance?). I’ll be very interested to see how this turns out.
Currently working on a matchmaking / lobby system for my game, Redshift Arena. I haven’t been able to test it with more than just one of my friends due to the game not gaining that much traction. It works flawlessly from the two or so tests I’ve done with it, so I hope the system is as stable as it seems!
If you’re interested in checking out the new lobby system or the game itself, here you go:
Im working on some new templates for my application center service!
More information here: https://devforum.roblox.com/t/scrxeddev-application-centers/266080
I made a colosseum:
Also, my game(The Mazelands) is one front page for the first time:
lol after scrolling for a few hours
Reminds me of a old project I had wayyy back then! Good times haha, thanks for reminding me
The network gets a set of completely random snapshots of me driving along multiple different GPS routes. It’s then scored on that random set as a collective, meaning it’s enticed to learn a general pattern. This way it never trains for any road in specific so it can theoretically drive on any “new road” just as well.
Hey fellow DevForum users! I’d like to release this interesting “group hub” concept publicly to see what other users do with this and what feedback everyone has.
Take it here: https://www.roblox.com/library/3128365670/Group-Hub-Design
i’m trying to win a bloxy for UI design using little to no images in them.
(also please bump the tweet out here, tryina get that rtc clout ya kno)
Sorry for the recording lag. I’m still trying to figure out the optimal Recording settings for OBS. The actual game doesn’t lag.
Here’s another twitter link because I for some reason can’t upload videos here. I think it has to do with the file size maybe?
https://twitter.com/Maxx_JNM/status/1123122260439707648?s=20
You can test it out here for a while if there are 2 or more players in the server. Just click on the person you want to challenge and then the person will have to accept your challenge request. Once that happens the cutscene should happen. [note: the game doesn’t have any music right now]