What are you working on currently? (2019)

Working on something here. Custom characters, custom NPCs. NPCs and hit effects/bullets are rendered locally.

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Update on this, the game is now fully functional for static worlds!

(excuse the compression, I copied it from Telegram)

I’m now working on dynamic worldstuffs like water spreading and falling blocks.

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Awesome :wink: I don’t really think I would use it, but it seems very useful.

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Working on a widget plugin to help newcomers with GUI creation!
Far from done, but here’s a Tech demo.

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Made a little trailer for my game’s new town which I worked on today. I think it doesn’t look too bad, haven’t really done much video editing in 3 years :smile:

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For like 10 seconds I thought this was made in unity lol

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Gave myself 90 minutes to recreate the layout of a cabin I stayed in last year. It had a really weird layout, but I liked it.

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Whaaaat??? Am I missing something here or do I see two different areas of smooth terrain cobblestone right next to each other with different colors?

One of them is the Part Material ā€˜Cobblestone’, the other is terrain. No hacky stuff going on, sorry for the disappointment :smile:

Wait no it looks like I’m just blind and part of the cobblestone terrain is having a shadow cast on it and it looks way darker. LOL!

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I’ve been messing around with the shadowmap lighting and I think I found a very suitable setup for this place!

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Wow man your trains are awesome, i really want to see more of these very soon…

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Awesome to see ShadowMap lighting live!

(game for reference)

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I added dynamic updates to the world, here’s some cool gifs:



(I’m going to add my own stuff eventually :stuck_out_tongue:)

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Do you know if Q-Clash will be getting the shadowmap tech? It would make a perfect game even better!

1 Year ago I saw the small, but really cool machine on Roblox Blog here: Inverse Kinematics for Constraints Now Available in Studio - Roblox Blog

I wanted to make it, but my LUA programming knowledge wasn’t big enough to make it. Today I took some time to create this cool thingie.

You can even control it using those cool buttons!

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Imagine returning home and crashing on your keyboard just to create something like what I did today.

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3 Years ago, I started working on music, or at least, I started trying to make catchy melodies. Fast forward to the present day, and I finally am able to make something I feel is extremely satisfying.

To me, it might not be peak performance, but I think it comes super close. Potential volume warning to headphone users at around 00:20 by the way.

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some ui stuffs (wip)

https://giant.gfycat.com/MistySophisticatedEel.mp4

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heyyy that’s pretty good

Also two ideas:

  • probably a good idea to animate when you go into a folder (maybe it pushes the previous file’s contents to the left and offscreen?)
  • when the search bar animates, maybe it could push and fade the other icons out as it expands

Either way that’s a pretty :fire: UI!

1 Like