I’m developing a bootleg version of Shin Megami Tensei: Persona 5, unofficially dubbed as “Trash Game,” officially dubbed as “Bloxsona 5.” I’m working on finishing and polishing the battle system, finish the menu, then working on the main story and game. Everything’s going smoothly, that of which I don’t like at all, since when everything goes smoothly, that is the calm before the storm.
I’ve been working on it for a length just shy of 9 months. I’ve been procrastinating on it because the workload is so ginormous since I’m the only developer and I’m broke so I can’t hire anyone. Recently, I just bit the bullet and hauled it, and now I jumped from about 30 out of 96 effects done to 64 out of 96 over the span of three days. I don’t sleep.