I think you should focus on the ground a lot more. It’s rather plain down there.
taking advantage of face culling and surfaceguis instead of viewportframes
Just some noobs working on a game.
When will the game go public, I am excited for it.
Beta design of what my user interface would be, (I know it’s simple but it’s just a design idea)
(Example:)
I created a drawing glass, as I got a bit bored. 5 different colors, and a little animation on the dots when you’re drawing on them!
I spent a bit of time after this to create a little scenery
Been going ham adding the create-a-class for the Kinetic Code rewrite I started about a year ago. This is one of the last major features I need done before the game loop is complete!
Also remade the Thermal scope! Players & Vehicles glow bright white.
Scopes also show gun recoil by resizing & moving the scope image around on the screen. It helps give a sense of power when firing.
That’s really cool do you happen to have the link to it, or is it still a work in progress?
Over the past few days ive been working on a vehicle chassy. Pretty fun to mess around with.
It requires so much tweaking of the suspension and i still have a bunch to go but im loving how its turning out.
(file embed broke so here’s a twitter link)
I am working on a game that controls the time. I have learned what I needed to create this kind of game. Sorry but I can’t show images…
More houses… this time for functional use, though, so I’ve toned down on the unnecessary lag-inducing parts you might have seen in the previous image.
Haha, just kidding.
(Special thanks to who_though for the chandeliers and Meshception for the piano model)
Previously made the first 8 Super Grand Prix (SGP) cars, I also added more racing parts to each of them:
Plus, I made a 9th one:
SGP Academy Car (SGP ACD34)
me and the boys are working on a sequel to Before the Dawn, coming pretty soon
fantastic map work by spideyrulz
If im being honest, most buildings i see are kinda dull, ya know? but this is pretty damn sick. I havent seen many people on roblox able to pull off this building style successfully, and in my opinion you nailed it. Great job bro
Thanks so much! The build you see there is my second draft. The first was a lot duller!
Piece of advice to be gained from that: if you make something and it looks like crap, make it again, no matter how much time you spent on it at first!
The Mauser Automatisch is a Fictional experimental assault rifle made to look as if it could have been manufactured in the early 20th century.
It’s been a while since the last time I posted progress on my zombie game remake so have a spooky video.