What are you working on currently? (2020)

Made a British Railways MK1 coach in several liveries as well as its brake coach variant!

This coach went into service in 1951 and was painted in so many different liveries that this is only a fraction of them.


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Just more details for the off-road race track :slight_smile:


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Just started making a game a day ago, still, maybe months or years or progress still required.
the game is still heavily under development and I will add details later

first glance at Hitobe Spaceport In the south of the cities’ CBD

A screenshot of an in-game corporation called Hybrid industries, they commercialise in making top-end space engines.

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Whoa whoa whoa potential? This man straight up pulled that thing from the movie

sp00ky forest

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Hallways! :eyes: :eyes:

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Made my first render in blender, not very great but I think it’s okay for a first render. I could of gone with more samples but was just for fun so didn’t really care much and since it would take a long time to render. I think the glass was the best part. The ice has a weird texture and the one on the very left was half melted and because of the texture you couldn’t really see the shape so it looks like it’s just a square with a light dot in the middle

Also working on a lounge seating bundle for an airport which I will be selling on a tech group

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I felt like playing with physics instead of relying on code for everything.

I made a pulley

Heavy loads pull the rope apart, but otherwise works. :slight_smile:

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PS1 STYLE GRAPHICS (Yes its open-source and pixelated) LOW-POLY PS1 STYLE GRAPHICS (OPEN SOURCE) - Roblox

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Made some chill / relax music.

Here it is:

Here is a slower version:

I call it… Space view. You are free to use this music in your game, as long as you put the name of the music, and my username in the credit.

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Keeping the music trend going:

Made this a while back, fixing it up a little to add more depth in terms of song structure
Good stuff, just wanted to share how it sounds
(do not use this for yourself or for your own purposes)

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A sword system + Models

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AA-12… now that’s a lot of damage!

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Some recent weapon work ive been doing

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Not to diminish the other work you’ve shown off here… but these look like they’re ripped directly from the game. Did you hand-remodel them based on images or something? If so, why go through the effort to remodel them, since you’re not trying to avoid copyright infringement here anyways (at least for the plasma rifle/super shotgun)?

The plasma rifle was eyeballed and made for my enjoyment (re-styled somewhat to be significantly lower poly at roughly 7k tris)

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Ah, I guess RooM is more of a passion project anyways. It looks nice, and I can see the little nuances—although I would still recommend adding more of a variation/twist on the original weapons if you plan on making the game public, cause technically even uploading copyrighted stuff to roblox is against TOS. It would be cool to see more unique, original weapons in the same style of Doom weapons, but not exactly being 1:1 remodels, since I know you have the talent for it.

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For personal use and development videos they’re my remodels of the Doom weapons (mostly), but for public release there’s gonna be an original arsenal with some doom DNA in there :slight_smile:

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Gave the kick some extra thump and alternated an instrument. Also improved the bass a little, now with extra grainy sounds. lol

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