After a break, the bridge area has been updated
I’m aware. Moreover, the method I used was made by someone else and tbh, I find it much easier and smoother to use.
Medusa styled vampiric creature. Not sure what its abilities will be yet, still fun to create however.
also this because we love Telamon.
it was a joke
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P90 model i made(was gonna add more details but blender started to lag if anyone knows how to fix lag please reply)
to fix the lag (if you made the gun in blender) you could select parts of the gun that you aren’t working on and make them separate (select vertices/edges/faces in edit mode, right click then select separate>by selection) and then hide them from view by pressing the eye at the right of the screen.
thanks but iv’e already tried that.It’s just that im not on a powerful computer.
How’d you make that effect? Looks really cool.
This is really cool! I love how it takes a second to see how much detail was put into this, gives a time to think that I haven’t really gotten on anything on the devforum! Great job.
Epic! I downloaded OBS Studio and started mucking about, I made a little video (Testing - YouTube) so now I’m going to make a speed build!!!
We’re working on difficulty chart obby. In the latest updates we’ve added donation system, shop system, checkpoints animation, new lobby and many other less significant functions.
You can check it out here:
Thanks, I used SelectionBox for all the parts.
Been working on this the past week or so
It’s a robot that gathers resources, tells jokes and more! It’s “voice activated” by which I mean it responds to text chat
What do you think?
If you want to play around with it it’s live on my game here
I am working on this showcase with my friends! Join this group if you want to check out this showcase or feel free to join. This showcase is just for fun Hellenic Rose Studio - Roblox
This is some EXTREMELY outdated footage, but it’s the best public footage I can share. We’ve improved sound design and UI over the months this has been out. Space Game Combat Demo - YouTube This is both VR and PC compatible, and you can play against users on both platforms. Recently we implemented planetary landings and leaving planets, as well as multicrew ships with manned turrets. I’ve been working on revamping all the UI while the others have been rescripting the backend code.
That’s very interesting! I’ll have to check out your game.