I got them from this website
https://www.textures.com/
Added conveyor belts + the first furnace to my mining game. Had to adjust my placement system to support models but turned out great in the end.
For the record, this is just obs picking up the music I’m listening to in background and not in game music.
Currently trying to figure out a way to handle sprite collisions.
…This is going to be fun
My Devforum portfolio has been paused due to Collaboration getting locked on October 1.
New portfolio: https://thulicore.artstation.com/projects
Not really effective doe, you could possibly obfuscate the module itself and hide the path, other than that it’s great. is it a VM obfuscater or not? if it is what is the fastest runtime?
I made this for fun completely from the ground up, and I wasn’t intending for it to be actually used. The module used is my BanIt module with no modifications (BanIt - Simple ban module for anyone). It would definitely work a lot better if the module were forked and modified to make the command “Name” or something (hgjrkhfdjkhgkjfdhgjhd.Name “Ty_Scripts”, might make someone think the equal key was accidentally deleted)
A bit of an update to this:
Object Avoidance AI:
Making a Gui Physics Engine:
I’m trying to learn advanced car suspension and FPS system
How’d you do that?
Pixel frames?
KeyFramed ImageLabel?
Video?
i working on a new obby!
I am working on a Core genre game. Anyone remember that? You just control an energy core. Still in a public beta so you can check it out here:Tsuga Energy Facility - Roblox
World building! I’m pretty slow, but I know my code so I am pretty sure this is going in the game. Made my first trees, setting up the first city block. As I build each block, be coding all the features available in that area. Should be playable when I call it done!
City:
Key structure:
Feature WIP:
That is so cool, words can’t say how amazing that is!