He doesn’t create them for games. He just does it for fun.
OMG this is like one of those dreams when you play too many scary video games and you are in the game and you can’t leave. That is FREAKY. shivers @TheSuzerain I think you should get rid of the initial oof sound because it kinda takes away from the fear factor.
To add on, you should add a loud screaming sound to replace the oof!
Well,
I started a few weeks ago an immersive RP/PvP Game Project Called “Project: Dark Neon”
Its based off of a New World Order in the Year 2050 A Long Time From Now,
It will be based in “Sector 00311”. It will be hopefully a fun game Where The Only thing thats makes you a criminal is getting caught (thank you 2077)
Mainly trying to just improve in general.
Get better with my digital and traditional art, learn to master both realistic and cartoon styles.
Also trying to finish a huge personal project that would challenge me in every way possible really.
Examples of my art in my portfolio if anybody wants to check it out haha. (OLD) Vanilla: Artist looking for work
Changed up the procedural generation a bit. Biomes are now separated out, and each biome has a more natural shape to it.
fun song that didn’t get accepted in a game, free use
Figured I’d change stuff up. I usually start big projects I never finish so I’m going small. Here’s a river mill that I just started tonight. Its only got a couple hours of work but I’m liking how its coming together.
Settings overhaul
Vastly improved the smoothness and quality of the camera by switching CFrames for AngularVelocity
Still nowhere near where it needs to be but it’s late and I feel like my brain is going to catch on fire if I try anymore coding (I’m having enough trouble forming sentences rn)
you can try it here: plane device test - Roblox
it was a bit buggy a couple of days ago but i think it was on roblox’s end so it should be fixed now
looks really awesome
rigging free hanging chains to sway a bit with the mesh deformation could add a lot
Looks like I missed out on this. Working on a puzzle game. The core concept comes from Skylanders Lock Puzzles. Core Movement works, at this time, I’m working on animations.
I REALLY want to play this when it comes out
Currently trying to expand my portfolio and become better as a developer, my goals are to learn LUA, become a better artist, and be able to use Blender fluently! Of course, that might too much on one palette…
I am currently doing the same. My portfolio is only for 3D modelling but I’m going to try and make it for UI and scripting. Good Luck to you.