What are you working on currently? (2021)

am currently working for a game that is a realistic/comedy game (mostly realistic as type of the game) this is what I made so far in the past 50 hours

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Amazing! I saw this in RAR and I thought I was looking at a real-world temple. Keep it up!

:flushed:

if your wondering, itā€™s a crude test for a RPG iā€™m makingā€¦

yes i am bad at pixel art, iā€™m still learning lol

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If they arenā€™t messy it would look un-natural

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No? Unless youā€™re crazy you donā€™t unironically store your books like that.

Its to give it that feel of ā€œthis library has already been visited multiple timesā€

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I got a bit lazy the past couple weeks, but Iā€™m finally starting on the textures for the Beretta M9. Hereā€™s my progress on it so far: (White basically means its untextured)

My aim for the textures this time is to try to make it as realistic as I possibly can with my current texturing skills, while also learning new methods!

For those who are wondering, the gun is just over 14k triangles in polygon count, and is using a single 4k texture set.

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Updated

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Wow! Thatā€™s really cool! Did you use the future is bright lighting system?

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also currently working on a couple new Japanese weapons

Mostly just this Kanabo and Tetsubo pair, to be honest. I havenā€™t really finished modelling my other projects, though I am modelling a ā€œDaishoā€ set consisting of a Katana and a Wakizashi. My Tachi hasnā€™t been finished, either.

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THIS IS AMAZING HOW??? Can u send this to me when itā€™s done SOOO GOOD

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just experimenting what i am capable of doing

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Updating uis for my game

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Oh no, my king. I canā€™t believe itā€™s the FOOLā€™S MATE!

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Lol it looks like we are just getting inspiration from each other back and forth. :joy:

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Did you hand-build those letters? :flushed:

Iā€™ve said wendigo a couple of times and one hasnā€™t gotten me

yet.

Theyā€™re pretty cool though! One of my favorite cryptids(they have like 4 different versions over time)

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The way to summom one is if you whistle at night and leave your blinds/curtains open.

(Apologies for low quality!)

Also so this stays on topic, I used WindShake to create floating lily pads in terrain water. The lily pads donā€™t have collision and I donā€™t want physics to handle tons of them at once so WindShake was the perfect solution.

Still isnā€™t perfect but Iā€™m happy with the results, as they arenā€™t supposed to be major details in my game, just decoration.

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I am also working on creating a portfolio for my art. Iā€™m going to try and sell my logo art on roblox.