What are you working on currently? (2021)

Did this recently,

(very buggy pirate ship)

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I’m Working on the game Call Annoy’s Club Hangout
and I hope you like it:

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In the previous thread, I showed off some of the arcade cabinet models I finished making. Now I’m making more and filling up space in a large Arcade.

Just recently, I finished filling up the prize room with various plushies. Though, I still have a bit more work if I want to completely fill up this area.

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Working on a Sims-style wall building system! It’s integrated with a custom pathfinding system so that they can work together seamlessly.

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Working on creating weekly showcases whilst still creating my game and completing commissions.

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Nope the house was made entirely in roblox studio, that said I am working on my blender modelling haha.

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It says your service discovered it at 1:22PM EST, right? And Roblox discovered it at 10:14AM PST, right? 10:14AM PST is 1:14PM EST, so Roblox was quicker on this one I think, sorry.

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bruh is the first one even roblox?

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Mostly building up my portfolio, focusing on high quality houses for now…
Here’s my ‘collection’ so far

  • House 1

  • House 2

  • House 3 (latest project)

3 More to go :rocket:
Tell me what you think :wink:

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That is exactly what I’m trying to do.

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Each material has a different mass, yes.

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I’m currently trying to master LUA, I wish to learn it by the end of March. When I’ve mastered it, I’ll make a unique adventure game which will be really fun to play.

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I’m currently working on multiple projects and showcases. I’m creating hyper-realistic games to show off how Roblox has evolved in this decade and that the limits are endless.

I saved up in 2020 and still do to invest everything in my team.

I’m currently working with my soon legal corporation (business) on Roblox into creating a hyper realistic game similar to Grand Theft Auto 5, Euro Truck Simulator 2, and more, pushing Studio to the limits.

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Is this a plugin you’re making or you did that all manually? Pretty good job!

Haha, yeah, it seems that the service did detect it slowing down before and later it got even slower. I’ve lowered the response time that’s considered slow to fix this.

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Thanks! It’s for a game I’m making. It uses procedural generation, I definitely couldn’t build all of that manually.

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Send this to your friends without context…


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Post removed for personal reasons, sorry

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Finished product! There is always place for improvements so let me know!

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So that’s why :Clone 10000 NPC takes awhile.

Rot15serie. Yummy.

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