I made a thing, i like it
made for just screen shots so there isnt much
game link here
my twitter: Aerophagia // Aerophagia16
I made a thing, i like it
made for just screen shots so there isnt much
has a huge water mark cause this took me a long time to do.
The “Advanced Terrain” is actually originally adopted by Deathrun and there is a tutorial on how to make that Here
WAOh, thats extremely cool, especially the moving objects, it adds the extra cartooniness to it
currently making a school for baconville to replace a school that it currently has
i don’t have any pictures of it since i’m just getting started on it, but i might make another reply here when i’m finished
A little plugin I’m working on. Its basically a better version of the roblox animation editor. It has all roblox Easing Styles for Keyframes instead of just 6 and a Graph Editor like the one blender has. You can also change the frame rate of animation and all the features I just mentioned are still preserved after exporting the animation to roblox. Feature ideas and feedback are appreciated!
the Roblox devforum is already 13+ so if you are under 11 you shouldn’t be here
Hiya devs!!
I’m a newer builder, and I just recently gained access to the DevForums (sick!)
Anyway, my first two builds consist of (1) a cabin in a snowy forest and (2) a trailer house in a prairie.
Here’s the screenshots:
Here are the reference images I used from Google:
Game links: House in a Prairie - Roblox & Snow Cabin [BUILD] - Roblox
Thoughts?
Natural Skill! Very well done for a starter builder!
I’m aware. Moreover, the method I used was made by someone else and tbh, I find it much easier and smoother to use.
Medusa styled vampiric creature. Not sure what its abilities will be yet, still fun to create however.
also this because we love Telamon.
it was a joke
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P90 model i made(was gonna add more details but blender started to lag if anyone knows how to fix lag please reply)
to fix the lag (if you made the gun in blender) you could select parts of the gun that you aren’t working on and make them separate (select vertices/edges/faces in edit mode, right click then select separate>by selection) and then hide them from view by pressing the eye at the right of the screen.