Okay so I can’t create user interface but I can create simple and compact group icons. A win for me I guess.
You got this!
Cant wait for release
How’d you do that??!!
Is it changing the topology of the part or some other trickery?
It looks good! I’m a bit paralyzed working on GUIs. I need it to match my game, but GUIs don’t match my game…
2nd Project I am making for my Halo 3 ODST Map. Its a pelican drop ship. This one gonna be a combination of the Reach and Halo 3 Pelican. Exterior will be the reach version. Making this in blender.
I really love the orange tinge to the scene tells you immediately what time of year it is.
I used a lighting plugin that makes life AMAZING as well as free model lights, I’m bad at lighting, so I’m just having fun in studio nothing serious
This gives off a really nice vibe theme! Nice work!
Any chance you would open-source this? Could be useful for so many cool things. I’m guessing there’s nontrivial math involved?
Randomly thought of a good way to make relatively good character renders in studio.
Made some low-effort ones of random people on the developer forum:
Future lighting is pretty legit.
Edit: More people, different style. I wrote a program to mostly automate it.
started working on a side project, my 2d platform fighter side called Munition Mania
it’s going to be more like brawlhalla than smash bros, but the entire game has lots of my own unique spins on it, so it’s more like building off the ideas of those games
really glad with the progress so far, this was all made in 3 days
This looks so cool!!! Will you open source it so others can use it?
I am working on creating blender models!
These are the first things I have created:
Dumb Juice!
Treasure Chest!
Warning! These are my first models.
I don’t know how to keep a negate modifier from blender into Roblox Studio also have multiple different textures on different faces of an object in Roblox Studio.
Ayyy that’s me! Great renders bro!
Can you send the plugin link? It would be nice to have something like that in my arsenal of plugins.