No
hecking
way
Nice!!
The second picture looks too bright
That is amazing! I love it! Keep up the good work!
In the first screenshot, the cylinders at the left has the wood grain facing the wrong direction.
@WoodReviewer will find you.
More work on the factory game!
Larger biomes
Passages between biomes
Also, I started on my own UI system. I tried Roact and didn’t really like it, but I did like the way Roact makes you create all of the UI through code. So, my system uses a similar method to Roact for creating UI objects through code, and also uses a lot of OOP.
Next, I’m going to start work on the actual factory building part of the game.
I am currently working with two groups, On this big project on both sides.
Group one - Actor Club, Where they do roleplays etc.
Group Two - Its a game filled with these quests, You get intel and then you go to the place and find the item on the quest, Honestly I have no clue this is all they told me.
But, Hopefully this will be done within late feb. (Lets hope)
Looks a lot like BF1.
Impressive work, especially considering you did it all solo.
Improved on my modeling and building skills! With the new computer, I’m able to expand on my abilities to develop here on Roblox. Also, to start the new year off I was offered a development job at Burger Queen 185k+ member group for their new game (releases tomorrow), which was completely unexpected.
Blender is pretty simple for me, I’ve already got the hang of creating on there. Some of the models are displayed in the video below (skip to 0:17, those are the only assets I’ve created).
Happy new year!
I was waiting for a dock for a long time now! It’s very nice to see it!
I know this isn’t the coolest creation ever, but I love atmospheric lighting.
Here’s an uncopylocked place if you want the lighting!
HttpService is awesome! I’ll be updating Status+ with this and the documentation. Feel free to send me a DM if you’d like to test this in your game before I release it. (Although it’s coming soon!)