It doesn’t look that good yet. I’m 0.001% finished.
1,000th post wow pog
It doesn’t look that good yet. I’m 0.001% finished.
1,000th post wow pog
Is that your model? If so, 30 minutes is INSANE! If its not, or just the texture painting, still insane
Marina Bay Street Circuit, Singapore.
Currently collaborating with @Chrisk8r on this track.
I would say this is about 20-30% done…
And also its similar to the Azure Mines game.
I don’t get this, what are you currently doing on Room 2?
He is making a Roblox rendering engine for fun I believe.
it’s not texture painting and 30 minutes is actually kinda long just added some basic materials
it’s a ray tracing rendering engine inside roblox and he added a denoiser
Sadly this is the truth. No one can control bypassed audios and only @Roblox Itself can control those.
The developer said that it’s not going to be like those games.
Decided to use the rest of the last week to work on perfecting the AI for the monster at such a massive level that it escaped out of its own cell to reach after me at the walkspeed 100 studs per second without any pathfinding errors.
I also worked on another version of the NPC that does not immediately chase from infinity, but I feel like I don’t want to give spoilers, it’s going to be interesting for people to learn the capabilities of such monster. (attributes really helped in the proceess, too bad it doesn’t run on online mode yet).
Puts my game to shame, awesome looking can’t wait to play it!
thank you alot and ye that is natalie clabo
My laptop will explode if it gets anywhere near these graphics.
That looks like a lot of progress for just 4 days!!