What are you working on currently? (2021)

i finally finished the first layer of my map project after a 1-month break from it. :confetti_ball:

13 more layers to go though a lot of them don’t require that much work at all

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Snares

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:wink:

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A Commision





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Bus simulator called MZK Koszalin.

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Fear it. Fear it now.

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Cemetery

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this is my first model so dont think its best thing ever made

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2/22/2021

By: @Crazedbrick1

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I am working on a realistic scripted Chassis:

Though I do not know UI design or map building.

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eggs with legs

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Another Commission




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Very snazzy indeed sir :bread:

Decided to make a little atmospheric forest today, took me about 1.5 hours. Hope you guys like it! :grinning_face_with_smiling_eyes:

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Now that is what I call atmospheric! How did you get the gradient on the horizon? :eyes:

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Updated


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Atmosphere (Density) + Color Correction.
A higher density allows for horizons like this as your viewing distance is far more limited. You can also try glare / haze but these can be pretty confusing (imo).

I’d say this only really works in games with a high density (or at least the way I did it). I mean it would work with a lower density as well but the horizon would just be further back which is definitely something you could try.

Thanks for the compliment by the way :smile:

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man I’m about to start a murjarquitecto cult :eyes: how long do your builds take you, on average? Or at least on the base builds?

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