This is very detailed, You are pushing the engine to its limits!
All I’m going to say is we can only wish
You are a very talented scripter, impressive! Probably the best gun model I’ve seen!
Wow, Is that VR? That’s very good! How many hour you made?
After finishing Sabers Unleashed I was unsatisfied with my work on it and believed I could do more. With how much I wanted to expand upon it, it warranted a sequel.
Here is some alpha test footage of Sabers Unleashed II, the sequel to the original and seeking to perfect Lock-On Lightsaber Combat :
As well as this, the game features some soundtrack elements that I’ve written, I’ve had this piece on the back burner forever now and I’ve finally found a good use for it:
The alpha is planned to release sometime within the next month or so, and this post will be updated when it does
I’ll also make a cool creations post when it does, its great for portfolios lol
https://www.roblox.com/games/8500959177/test
shameless plug, i converted the original Sabers Unleashed into an open source demo. Code is a bit messy, but it is a great tool for visualizing and designing that kind of combat.
Edit:
The game has been released! here is the trailer: Sabers Unleashed II Official Launch Trailer : Explore, Fight, Conquer - YouTube
Started working on stage backgrounds.
Depending on how that goes, I might have something to show for it soon.
Working on expanding my skills as much as I can!
I’ll try as many new things as I can think of, You never know what might work out for you
I’ve been working on my very first game with my game studio that I opened last year! The name of the game will be released soon on Twitter
Links
Twitter: https://twitter.com/SkyHighStudios5
Roblox Group: Sky High Game Studios - Roblox
Sneak peek of the map
Looks good, but be careful not to actually use this in a game:
I will start doing commissions on GFX and Logo Designing.
I will also work on these following games:
-Escape The Forest Obby
-Speedster Champions
-Muscle Champions
-Ninja Champions
I hope all these game become successful and I hope there will be more things I will work on.
Been working on Nature2D - a 2d physics engine for roblox, machine learning projects and some other work related to UI, generative art and procedural animations! Here’s a collection
Procedural UI Animation
Wrecking ball simulation
AI picking up boxes and putting them in a container
Flocking Boids
Fractal tree
Circular Pong
Genetic Algorithm
Laminar Fluid Simulation
2D Softbody physics
I am currently working on a sequel to my puzzle game, Encryption X. It’s still heavily a work in progress, there are many glitches and misalignments, but I hope to cover it all with my wonderful development team. The estimated release date is on March '22.
Further update to that of my coffee shop build for my story game, “Dream Walker.” I decided to raise the roof of the building to enhance the size of the interior and make the building taller in general. Please do let me know what changes I could make to the building to further improve the looks! Thanks a ton!
when you hire the DJ to do your interior design
this is part of a larger build that’s based on a dream i had a few nights ago, i wanted to get all the programming crap out of the way so i can spend most of my time on the easy stuff
If Interactive Physics was still around today, it’d probably look like this.