If you ever get selected as an official UGC Creator, don’t forget to make the clothing supported for our blocky friends! Because most of the clothes that don’t have blocky avatar support looks like this:
When it’s supposed to look like this:
Sometimes it’s Roblox’s fault but you always gotta keep blocky avatars in mind, but otherwise that, I love it!
DropHills Promotion Thumbnails!
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Today, I made a simple promotional thumbnail inspired by @cz5n!
I’m very satisfied with how they turned out, below are the two alternate versions!
Thanks! Sadly, It’s probably super far from being close to done. Currently, there’s 1 map that is just a testing ground, no round systems, and its got some animation issues that i know of. Once i have a map or two down and have solved the issues with animations, I’ll be sure to send a link out. Sorry!
just upload it to youtube, then you can Unlist it so only people with a link can view the video. or if anyone saves that video to a playlist whether its public or not.
Mesh slicing and drinks. Currently working on (preferably flexible) fast, real-time triangulation of polygons that I will use to construct the surface of the sliced mesh. With this, I would also be able to add a foam layer to the drinks.
I’ve used gernster waves before, but never thought of using MaterialVariants. Would you mind posting the textures? I’d kinda like to use this in my game.