I currently working on testing the emote in profile pic
That’s so cool! Is that using a wavefunction collapse algorithm? I love the art style too.
That’s really smart. I can think of a game or two that might want to add that!
I am actually super hyped to try this game myself. All the effects and models are so amazingly well done!
Working on a open world game that focuses on boots on the ground gameplay.
Here is a demo for my gun system:
Gladiator Arena Map for my First Person Melee Combat Game.
Arena Itself:
Cheering Audience:
Caged Hepard That Can Be Released To Attack Everyone:
Give your feedback and suggestions here:
Feedback on Gladiator Arena Map
oo that’s cool is it gonna be a building game?
You forgot the doorknobs. Either that, or that car is so hi-tech it doesn’t need doorknobs.
Thanks! I was actually inspired by this post by @neckbeard_tim! I thought it sounded like a cool idea, so I decided to try to make a rope bridge that interacts with physics (also the chandelier too). It’s cool to disable the ropes on one end of the bridge, and then climb up it like a ladder.
problably yes but there’s one more.
you forgot the handles on the door
Might wanna hide the leaderboard, looks good though! Lmk when it comes out
How is this done? Doesn’t look like any items is causing the animation, is it a glitch? Super cool though!
I remade the body of the mouse because I wasn’t happy with it and I thought it was rushed. But I am much more happy with the new one!
i just recently updated my messing service test place to feature some more player-to-player interaction, along with a map to run around on
player movement may be jittery due to the fact i havent added an exception for the local player when updating position
feel free to test it out here
Your technique for rope bridges is just what I needed to help spice up my Brickbattle-styled maps . Glad to hear I helped inspire a couple cool creations!
Here’s an adventure-themed map I’ve been working on. It’s part of my game Finders Keepers and is part of four thematically unique maps: horror (completed), adventure (completed now), fantasy and classic (yet to be completed). I’m excited to finally start testing this Egyptian temple with players now!