A Zombie game
It is uncopylocked right now.
There is honestly not much happening. There is a big procedurally generated island using smooth terrain (aka voxel terrain), which seems to massively pixelate, though. There are also some forests. Models taken from synty nature pack and Duvall drive packs. The bird of prey model that zooms around is nice.
Then there is a procedurally generated city. The models are taken from an old roblox demo. I had remove the interior of the houses and make a door, which load the interior dynamically when the door is opened. Otherwise, it slowed roblox to a crawl. Too many parts, I guess.
Then there is a lot of zombies. I grabbed humanoid descriptions from city people cars demo, and reworked a R15 zombie “endorsed” model.
Then there is a day-night script, with rain and thunder.
I guess it’s not really a game at this point. But it is possible to find a shotgun in the police car and shoot zombies. If you stay near the fire, they will stay back.
The attack animation is broken, it loops and cannot be stopped.
Letmeknowwhatyouthink.