Working on a Dungeon Quest styled game, currently I have the majority of the lobby done, and a few pets.
Plus some cool UI from an open-sourced UI pack:
Working on a Dungeon Quest styled game, currently I have the majority of the lobby done, and a few pets.
Plus some cool UI from an open-sourced UI pack:
Not bad at all for a first time! Although there could be a bit more definition at the knees, this is an amazing job my friend! You should try adding more features/physique to the character next. Might take it to the next level.
concept for enemy
god that is hella unstable
Currently attempting to implement my own custom GUI navigator.
So far it seems like it might work, but I still have a long way to go before I can test it.
Jeez, that’s creepy.
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Just Updated the Video please let me know, if i should release the Animation to the Public, so everyone could have fun with it.
also, I made his box yesterday:
Try rigging it! Maybe import into Roblox and use it as your character. Good job!
The problem is, that I have no idea how to add bones to a mesh in blender.
Making a game about survival from a real story, mixes 2D and 3D together.
(based of sunkys schoolhouse)
I made grass a while back
I am working on an experience (Showcase/Roleplay) about Dome made of triangles in the forest: