Another commission.
yup. thats exactly it
i just take camera part delta position and use that to displace the texture
nice work figuring it out
Improved fern.
Added Drives that have flickering write lights.
Also fixed Y colliding
how am i supposed to reach the computers
You don’t use them. The npcs will. Also, there will be chairs…
What should I add next? I need ideas.
I am currently working on a game for my group called “Escape The Base!” This is an image of one of the newly made maps. It’s a slightly buggy game as of now.
My lab is a office. Next goal: Lighting it up, adding finishing touches to the lab, and rewriting some of the monster code.
I’m working on a game where you can make a pixelated image in game, make it into an item, define how it interacts with stuff, and use it ingame to make tools clothes and objects.
I’m using this system to make a sandbox roleplaying game where you use items to do your job for your department. Some players will be given hidden antagonist goals that pit people against each other if everyone wants to accomplish their job.
The ease at which new content can be added means the scope of the game can grow over time.
Currently working on a commission for my client, I was commissioned to design UI for his game, Roll.
(Voting gamemode screen)