Well, I would be completely honest and say “possibly adding pearls to a bubble tea cup” or “trying to fix animation issues in my experience” but those are boring, so I’ll just talk about what I did yesterday.
Project Magical Mary has (maybe) the most customizable drinks in any Roblox game! This dispenser allows the player to change their drink’s material, “extra layer”, name (not shown, but a limited list with player’s usernames and display names), and colors!
Not only is the drink itself able to be changed, but so is the cup it’s in. The three parts of any cup can be set to any color and made transparent. Here’s a screenshot from the first successfully recolored cup:
Currently working on my next big project: Silent Treatment
L4D2-type game recreated in Roblox, Feedback is appreciated!
The map you see here is a sneak peak at the 1st Campaign, which is Dead City
Currently trying to figure out if there’s anything I need to add to my game’s framework before I start working on… well, the actual game. Since the game’s somewhat unconventional, that might be… interesting.
I’ve also recently discovered CanvasDraw, and I’d like to start doing stuff with that.
Yeah I make the character first, then all of the little assets for the scene, assemble it after fiddling with posing for way too long, and then take a photo, in which case the photo also takes a bit to get right, with typically many shots that don’t make the cut.
As for the names? Those are pretty much just names I give for the scenes, without just saying the name of the character, which are Stilt and Yellowheart respectively in the post above.
(For the record, you can also usually look at the name of the photo for their names.)