What are you working on currently? (2022)

You mean the animated parts in the chassis? Some of them are animations played with an AnimationController and the others are just Motor6D CFraming.

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Speed diff based destruction Desktop 2022.09.10 - 22.04.36.02

Started working on a map for Eight Driver Car Racing!
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Drill I made for a map.

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Essex Class aircraft carrier for NC:P



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why is the terrain so weird? besides that why not add some textures on the train like scratches,cuts etc so it looks more realistic?

mockup using @RByxle_Dev’s Ui

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The script that handles running has its own animation that plays rather than making use of the animation system roblox provides.

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Working on translating my videos to spanish.

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Looks like there are some new features in Los Soles City






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simple inventory and health bar

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still working on my game project with my team, the pain is to trying to get on top of the game list but its verry hard, we wont stop working on the game project

Working on an New Map for the Game:




New Models (All my Models are 100% Unions made in Studio (not Meshes!)




(in the background are all my models from 2021-2022)



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Thanks for ur feedback, I’m planning to do that soon. :slight_smile:

First time building
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Non joint destruction damage


Nuclear explosion

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Greetings! I’m Dillon and I will love to have feedback on Meydan Hotels and Resorts Training Center lobby! Here is the before and after!

Before:

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After:

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Updated skyline for Oasis!
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I turned my point in polygon algorithm into a 3D region and re-worked my old Catmull-rom spline algorithm into the mix. The spline algorithm has tension too.

When the ball is flying inside the region it will turn green, when it’s outside it will turn red.

This is what it looks like:

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Eight Driver Racing Progress:
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Abit of an updated version of my previous thread on this post, here are some peeks for our Feudal Japan genre; Shogun
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