Are you a beginner? If so, this is really good! I see you already know what “Bevel” is, thats probably going to be your most useful tool
i asked a person to make this help me tho
thanks mate ill consider this in future
I own that exact pen and can confirm it’s one of the best because of how smoothly it writes.
Great job!
Just released a new game for the weekend check it out:
Yep, I know what’s bevel, yes I am a beginner but I didn’t know that someone would appreciate me even for just a few rocks lol.
But thanks for the Motivation!!
Hi Guys! Looks like I finally kept my promise!! Today I am back with another post!
These are a few Cafe Assets!
This is the the Render!
Hope you guys enjoy!!
P.S. The handles of the cups are slightly wonky and I was tired and wanted to get this out quickly.
Took me 30 Minutes!
Render - 2.5 Minutes
Thank You!!!
Made a cool health & mana orb GUI:
Will likely make it a free model at some point
Working on an obby where you free pets from a big cube.
It is uncooylocked.
I am not sure where to go with it. Letting the player buy obby sections and build their own obby. Shelf it and go back to my procedurally generated zombie town. ???
Right? I love how chunky and weighty it is. I’m mildly arthritic in my wrists and have trouble using my hands sometimes, so it’s one of the only pens I own that I can comfortably write with over a long period of time.
Anyway, to keep this post on topic, here’s another model I’ve been working on:
This is obviously only the beginning stages of it, but work on it is slow as I’ve been distracted with other things…
Super packed forests with custom LOD system
Theres ~2000 trees in this forest
Up close (Meshes)
Farther away (Uses flat images of the tree)
Farthest (Uses large parts with decals)
Today, I’ve discovered that I can retexture dynamic heads; With this knowledge, I’ve began to edit the Stevie Standard head to more closely resemble Mary’s 2D face texture.
I definitely like the head better with this retexture; I know the original was meant to resemble the classic smile texture, but I like the use of color here instead of pure black on the eyes and mouth. What do you think about this? (I know the facial expression’s odd since she has her tongue out, but I just finished texturing that part.)
EDIT 1: I added two extra screenshots of my experience’s basic smile and frown expressions, to give a better idea of how the modified face would look in action.
EDIT: 2 Her teeth are also more detailed, with a subtle texture and at least 12 lines.
Started working on my game’s options menu.
There’s probably going to be a lot more than this, but I’m not entirely sure what else to put here yet.