just made a testing version for my first game (about time lol been 4 months since this started)
This song was originally supposed to be made as a backtrack to my game but I got a bit carried away:
Fluttering Leaves
I’m working on a repaint of a bus of a local bus company in my village. It’s registered as “KA:ID 6454” and was ordered by Regiobus Stuttgart in 2001. It was the last ever produced “O405” by Mercedes-Benz / Evobus, one of the most sucessful bus type in the world. Here’s my repaint:
I’ve been jumping around the pages n all
but here is the games page
Make sure to like and follow
I just published a game that I have been working for soooo long… I just had no time to finalise a few things…
- Created: 8/20/2019
- Updated: 2/19/2022
Wow!!
But the idea is good and I would like to release it because the game is playable. More ideas are still being developed.
It is a puzzle game inspired by an old NES game. More features to come: a flying disk that exchanges the players, point system and bonus levels, difficulty system, timer…)
Any way…
Here is the game: Mirroria - Roblox
Here are a few screenshots
Decided to change the art style a bit by going for mid/high poly building. Here are two enterable buildings for my new FPS Map. Used some placeholder free models added (car) while I make my own.
Im working on Script Testing game
This game need update soo im currently working on it
-Rainy
Looks absolutely stunning, keep the work up.
I’m currently working to start my own GFX commissions, mainly focussing on logos, icons, game passes, badges and advertisements. I’ve started in December 2021, and have managed to create the following solely using PDN;
Logos;
Gamepasses;
( Game - [200+] 🌈 Super Rainbow Obby! - Roblox )
Ads;
Thumbnail;
I am currently taking commissions, and if you are interested then feel free to send me a message on the DevForums, or add my Discord - Vauron#6850
–Vauron
In our first public game, me and my brothers, it seems that our friends loved the game and are enjoying playing it with us
This is the game link if you want to try the game
I spent 90 minutes making this one pet.
What I spent the 90 minutes on
1. Actually modeling the pet
- Lots of detail.
- Had to redo things because it didn’t look good.
- Generally forgetting how blender works.
2. Making the fancy gradient texture
- I used blender to do this.
- Lots of shading nodes.
- I had to do this for each new gradient. (so for the body, the feet, the ears, etc.)
3. Baking the texture
- Textures need to be a single image to export to roblox.
- Gradient texture ~= Image texture
- Unwrap texture so that it doesn’t look like garbage and actually bakes properly.
- Redo baking 20 times because it still overlaps.
4. Texture details
- +Face
- +Spots
- +Any gradient that wasn’t the fancy noise gradient (so just the horns.)
5. Waiting for export
- Takes forever
- Just load already
- Rage
That’s pretty much why it takes 90 minutes for a single pet and why I’ve lost any sanity that I had left in these last 90 minutes.