A week ago I almost finished my R6 Torso and Head tilt system!
It is ran on the client for the best performance as possible, it still needs some tweaking.
Methods used: Lerp, Raycast, Math operations, CFrameValue, NumberValue, RunService, and CFrame manipulation.
I’m going to post a youtube video of this because I can’t upload the video file here for some reason, I apologize for the video quality, the game is wip lol
I’ve been working on quite a few projects. I modelled and rigged my first hydra in blender and animated it through roblox. Also I have been working on quite a few mid poly weapons and renders that will be uploaded to when I get around to it. The green sword was not conceptually designed by me (kudos to the concept artist really like design), the other two were designed by me.
Pretty impressive, although im confused as to why stomping on someone makes their limbs and head explode? I also feel like the arm bone is a bit ridiculous looking. If your arm was cut off or blown to pieces I doubt there would be a perfectly intact bone like that. You should replace it with a stump.
Would this happen to be inspired my Criminality? It reminds me of it.