The amount of talent on this thread is breathtaking… it’s hard to take it all in at once.
This legit looks like a scene from the new Ghostbusters, I like the vibe!
Probably gonna revive my old game and definitely practice more with low-poly items.
Yo, I could work for you for free I like deving for fun, I’m good at making 3D Clothing even for towers, kinda tried to make a TD game before using gnomecodes tutorial but gave up since my knowledge of scripting still wasnt to great.
Your game feels like that one game, what was it like Big Paintball?
Adding global illumination to Crossroads because I can and I’m bored.
Before:
After:
Before:
After:
its wip and i have no idea if i will ever finish this but here you go
Maybe instead of having the boards break into perfect cuts, have triangles on the end to give it more of a realistic look?
I drew an example, it’s horrible but I think it gets the point across. Anywho, game looks really good!
Monke
I created a dialog system, just for fun and in a relatively short amount of time. It can:
- Handle different dialog paths
- Set a conditional path (like needing a fish)
- And of course, handle skipping past boring backstories
yea man, dat gradient make it look less modern
deepwoken vfx is a good inspiration