What are you working on currently? (2022)

I’m working on one of my first city maps.





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yea man, dat gradient make it look less modern

deepwoken vfx is a good inspiration

:oncoming_police_car:



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Really enjoying this WIP model

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How have you optimized this? It looks like theres a lot of roads being rendered in a decent quality.

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(post deleted by author and his browser now decides to bug for some reason and not let him delete the post)

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Practicing GI on template places

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They’re all meshes :smiley: It’s very optimised, only draw back is slightly longer load time.

Making clickable particle emitters!

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Well my first try modelling a supercar. :happy1:

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I have 1,000 mobs chasing the player running BUTTERY SMOOTH! (even on my phone)

Mob AI and movement logic is handled on the server and all visuals on the client. Who is ready for the zombie horde?

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A full Flee The Facility UI revamp.


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volume icon

Volume_Icon

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I read the future like an open book, pages fluttering in my private library.

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Volume
volume bar

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No way! I’ve played that game before! Good job btw!

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Awesome april fools joke, the AI is the best I’ve ever seen, without error

Been messing with mixing baked lighting/future lighting and the results are preeeeetty good

(Mind the obviously horrendous corners, this was just a proof of concept)

27 Likes