What are you working on currently? (2022)

Ooh wow! It looks really cool. If you are making this into a game I definitely want to check it out! :slight_smile:

2 Likes

Thank you! I just used a part with surface gui’s set on its sides and placed some images inside them representing light rays to complete the effect.

Working on my animation and modelling, i made Moon Knights Boomerang

Shotgun animation and model (it’s not very good nor is it accurate)

16 Likes

Size Legends

I’m working on a simulator, i’m trying to complete it by the end of may. I’m solo dev and i’m just hiring people for things as models and builds and sometimes ui designs. My game looks like this currently with ui’s and map

I will be scripting the game with 7 months experience. And so far the main part of the game is done all i need is side things such as: Egg’s, More tools and mostly boring stuff like icon’s like Pet pictures, Tool pictures, and putting all things together

7 Likes

Did you use grease pen for that? Looks really cool

shop frame

Wood_Shop_Frame

10 Likes

Steering Behaviour: Boids


There is a small Rendering Issue with the boids trails. It can’t be fixed on the server unless I disable the trails but I don’t really have the will power so :man_shrugging:

What do you think?:

:smiley:

Checklist Of Projects(if your curous)
  • [x] Projectile firing trajectory calculation
  • [x] Rocket targeting system
  • [x] Poisson Disc Sampling
  • [x] A* Pathfinding (Group flow field)
  • [x] Constructive Solid Geometry Intersection and slice methods
  • [x] Solid Bar Linkage Walking Mechanism
  • [x] Steering Behaviour: Boids, Path following, Crowd/Riot Simulation
  • [ ] Quad Sphere
  • [ ] Octree or Spacial Hasing Algorithm
  • [ ] Soft Bodies
  • [ ] Cloth Simulation
  • [ ] Graph Visualizer
  • [ ] Text-To-Speech using Forier Serier AND/OR Sylable Slicing
  • [ ] Infinite Generated Terrain
  • [ ] Procedural Animation
  • [ ] Active Ragdolls
  • [ ] Fluid Simulation (Liquid and Gas)
  • [ ] NPC Smooth Path Following
  • [ ] 4 Dimension Physical Objects + Collision
  • [ ] Network using nodes: Communications and Intelligence Simulation of Link State Routing Protocol
  • [ ] N-Body Gravity Simulation
  • [ ] Local 2 player game using split screens
  • [ ] 3D Space Ship Battle
  • [ ] RTS Napoleanic War System
  • [ ] Artificial Intelligence: Perceptron XOR, Self Driving Car, Genetic Algorithm Swimmers, Inverted Pendulum, Inverted Double Pendulum, R15 Leg Balance
13 Likes

:eyes:


26 Likes

Small build

17 Likes

I have been messing around on blender. Here is my animation!

I accept all feedback. God bless you.

21 Likes

Nice, the teacher is shocked lol :smile:

I am currently working on a game that is realistic :
https://www.roblox.com/games/8961464057/CityRP-Test#!/about
Have a good day ! :grinning:
(chat in game and look at your character’s face)

1 Like

Follow up:
FLASHING LIGHTS
Don’t watch it if you’re epileptic.

Quite laggy I know that, excuse that, it’s my PC…

Everything happening is controlled by me via keyboard manually.

7 Likes

The video is currently private

Thank you! The build was made using bricks and some reference pictures, but had I known about grease pen I probably would’ve used it as a better alternative. c:

1 Like

Coffee and food render, I think I’m really starting to get materials down now! (as usual click on picture for better quality)

28 Likes

That looks awesome!! I feel like that would be a lot of fun. I do have one recommendation though. If players get one of the cubes stuck in the corner, it could be quite annoying trying to get it out. Maybe add some kinda of curve to the corners so players can always get behind the cubes?

Sorry if that’s a bit confusing

1 Like

Oops… sorry about that.

Public now.

side by side

Wood_Shop_Frame
Settings_Frame

technically above and below ig

16 Likes

Unknown places, explorer spirit :palm_tree: :red_car:




35 Likes