i’m working on “twisted trials”, which will be a game with the premise of 2 teams competing to outlast the other in a maze with random events. players can vote each other out after each round, and use their unique role’s ability to eliminate or expose the opposing members.
(the maze will be indoors with a roof, the game is just starting in development so i’ve neglected a lot of details)
FL Studio was the software I used, I practice here and there, the last two were composed in one evening! I grew fond of composing quickly after finding it so much fun!!!
How do you achieve this effect, like is there a tutorial or is it somthing simple like overlaying a decal over a part, or even using a MeshPart? It’s alright if you wanna keep it mysterious.